stardew valley expanded wiki

Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. This is a collaborative wiki for the mod Stardew Valley Expanded. Added a house for Morris. Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. An expansion created by Lemurkat with the help of many other people from the SDV modding community. Then you should visit the admin dashboard for more tips. Fixed an issue where players couldn't trigger Abigail's 14 heart event. It can also be obtained through the Traveling Cart or in The Mines after activating the Shrine of Challenge or during the Danger In The Deep quest. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Fixed an issue where Jas didn't sleep in her bed. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Fixed an issue where not all SVE shadows were disabled if configured to. Fixed the remastered Calico Desert compatibility for several mods. Increased forage spawns at Calico Desert by 20%. This event is triggered after the player has reached level 120 in the mines, at a 30% trigger chance. This event is triggered after the player has seen the Sprite Spring event. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. I apologize for the inconvenience, but this change is necessary for the long run of SVE. Added more locational messages to the Summit and other various maps. event in the Wizard's Tower. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. A dozen leeks should do the trick they're his favorite. Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Fixed an issue where Lance was missing movie theater dialogue if married to the player. Fixed Victor's dialogue during the Stardew Fair. Fixed a couple typos in some event dialogue. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Fixed an error where the backwoods signpost didn't give the player directions. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Increased the SVE greenhouse interior's ambient light. Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. This warning can be ignored. SVE and IF2R will not load unless required mods are installed. This is for preparation of the official SDV 1.4 release. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. The sandbox layout has been redesigned. Increased Sophia's special order money reward (12000g > 35000g). typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. Added a shortcut to the backwoods map that connects to the bus stop. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Extended the south west river in the western forest, allowing players to catch iridium quality fish. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. !MAJOR CHANGES IN FILE STRUCTURE!!! He will now give the player the correct location of the cave instead of saying it's off to the west. Fixed an issue where Susan's Friday schedule bugged out. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Added island warps to SVE CJB warps. Earning these achievements unlocks unique Hats at the Abandoned House in Cindersap Forest. This is a configurable addition. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. Added my seasonal Starblue Valley touches to the SBV download folder! Secret note 25 is now obtainable through a different method that involves a new event with ???. Fixed an issue where players couldn't complete the railroad boulder removal quest. Please see the credits section on the bottom of the page! 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. Fixed day/night tiles in all villager houses. Fixed an issue where a bush would spawn on top of the special orders board. Added NPC Map Location tracking compatibility. (I have sneak peeks of brand new maps on my Twitter). Player shadows now clip less into Shearwater Bridge when fishing. Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Wizard's Tower will now properly display the update interior. Removal of the mod from the mods directory is required for SVE to function. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? Extended GF 20 tiles to the right (inaccessible space). Can you learn to live off the land and turn these overgrown fields into a thriving home? Removed the snow covered paved roads from my seasonal touches due to requests. Added a temporary solution to players getting stuck when warping home from the island when playing on GF. Minecarts are now a default feature on IF2R. Balanced artifact spawn rates on custom maps. Gofer (Complete 10 'Help Wanted' requests), A Big Help (Complete 40 'Help Wanted' requests), If done long before this quest, building a, Other items which are loved by at least 3 villagers and are also relatively easy to stockpile are. Character check (mouseypounds.github.io), https://stardewcommunitywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=115627, Creative Commons Attribution-NonCommercial-ShareAlike. A rose that reminds you of the valley. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Fixed compatibility for the Stardew Valley Aquarium mod. Created a new wallpaper "Ceremonial Flower Dance" to commemorate Stardew Valley Expanded hitting 1,000,000 players! Added two new maps: Iridium Quarry and ??? Added SVE characters to Elliott's book read and Leah's art show events. Can you learn to live off the land and turn these overgrown fields into a thriving home? 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. !!! Changed the grass area around the dog house on IF2R to the normal tilesheets to avoid recolor conflicts and issues many players were experiencing due to installation confusion. ?, and ???. It can be started once players have the skull key and rusty key in possession (instead of reaching perfection). Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Fixed many tiles on IF2R and removed some boulders/rocks from unreachable areas. Fixed an issue where parts of the mountain mist effects were patched out by other mods. 10-16-2020: Fixed an issue where fall leaves rendered during winter. (optional - adds Sophia, Susan and Andy's displays). The location of these maps are east of Pelican Town. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Fixed a missing Lewis portrait in a Morris event. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Added a configuration to IF2R called 'Minecart System'. Added a new configuration called "Alternative Craftables" (Default = false). Fixed an issue where players got stuck during the ??? Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Fixed an issue where out of season forage would hang around the beginning of the new season. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Fixed an issue where the game would close out due to a "stack overflow exception" when players completed the community center and went to sleep. Static trees no longer obstruct player view. Players can now refill their watering can from the town fountain. Pierre's stand wasn't illuminated at the moonlight jellies festival. : This update removes this map. Fixed an issue where Martin's 8 heart event froze the game. (Seeing this huge update fills you with determination). Fixed an issue with the Razor Trout's fish pond data entry. Added schedule dialogue for SVE and vanilla NPCs. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. SVE can be downloaded from ModDrop and Nexus Mods. It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. Decreased Void Shard sale price (15000g > 10000g). This wiki is a read-only version of the Stardew Valley Wiki. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. !!! Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Fixed a couple typos in location messages. Removed the "Vanilla Sandy Portraits" configuration (no longer needed). Redesigned the surrounding area of the IF2R greenhouse. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. if players took the Joja route. Players can now play JotPK in Abigail's room on her Super Neendo console. New "things" are now available in place of the old "things". Removed blue moon wine from Gus' shop to avoid an exploit. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Removed three static trees on the Backwoods map. The number of [Monster] in the local caves have made mining dangerous for other people, not me! Fixed grammar and miscellaneous mapping errors. 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. Fixed an issue where the new fish would cause crashes. Players may now also refill their watering can using the water troughs in the building. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section. Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Shearwater Bridge's design has been changed to a large stone bridge. Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Players must now be level 5 fishing to encounter the starfish and puppyfish. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Added snow onto debris (logs, stumps, twigs, rocks). Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. (Put a. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. Adjusted the artifact spawn rates at Blue Moon Vineyard. (These fixes fill you with determination). Fixed a bug where Victor's 10 heart event triggered at 0 hearts. There could be valuable minerals inside, but. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. He now plays Junimo Kart instead of JotPK in the arcade. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. Olivia no longer tells the player they worked as an accountant. Fiddlehead ferns no longer spawn outside the secret woods. Added a small event that is triggered immediately when the player enters the Lost Woods map. Decreased serpent spawns at the Crimson Badlands by 10%. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. 09-16-2020: Fixed a bug where Claire's 4 heart event didn't correctly use an alternate event scenario if the player had completed the joja route. SVE's second NPC farmer, Susan, has been added! Added shadows under the adventurer guild dock. Susan now visits Robin's shop every Sunday morning before going to Pierre's. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). It must now be spring or summer to see Scarlett's 8 heart event. Needs this for the Character Lance to be in your game. Shearwater bridge is now locked off until players reach level 8 fishing and have received a letter from Willy. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. Changed the wording on some locational messages. Expanded the Secret Woods. (I have now started full development on the new characters). Fixed a bug where certain map patches didn't trigger for farmhands. You can also be part of the larger Fandom family of communities. Marlon has received a new event, taking place at the railroad when raining. Fixed the "food bear" crash players were experiencing. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. Fixed an issue where players couldn't interact with several trash cans in town. Rasmodius has received a new event, taking place in his tower. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Nerfed Radioactive Bass fish pond produce. Added dependencies to the SVE and IF2R manifests. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Fixed the flounder, midnight carp, and rice icons. Fixed an issue where the player clipped into Penny during the main Luau event. Changed how Dusty is loaded into the game. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Greenhouse tilesheets no longer have to be manually replaced. During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! Recipe Summary Hunt's&Reg; Easy Tomato Bruschetta. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest. on Grandpa's Farm, making it easier to start the questline. Bring me a jar of its prismatic jelly and you will be duly rewarded. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. Added Victor and Sophia to the intervention events. Removed the event script in the optional download file (I no longer have the time to update this word document). 10-08-2020: Morris now notifies the player when the movie theater project is available. Any adult. Could there be a clue to its whereabouts? This addition is unfortunately not compatible with Teh's Fishing Overhaul mod. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. Hmm). Fixed an issue where farmhands didn't get ??? Removed numerous false dependency entries in the SVE manifest. Sophia and the Wizard have received many new elaborate schedules. Fixed an issue where potted sunflowers at the SDV fair tried to sell players star tokens. Fixed a bush by Clint's house that prevented Leah from moving. Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. Fixed an issue where the Legend could be caught multiple times. Several forage locations, such as the Lost Woods, have been fixed and work now. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. Added leaves onto the ground during fall in outdoor locations. Fixed an issue where some players couldn't trigger SVE special order quests. Fixed an issue where Harvey's 10 heart event at the railroad froze. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. I'd recommend deleting the "Mods/Stardew Expanded" folder you have, and then reinstall the full SDV Expanded pack that you download. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Added a new cooking recipe sold by Krobus. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". 10-16-2020: Added shadows to the pet water bowl on IF2R. Added pine tree shadows at the Adventurer's Summit. Items must be collected while quest is active. Victor now plays arcade games in the saloon on Fridays. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Re-added Sandy's vanilla portrait configuration. Your task is to make it to level 100 in the. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Fixed an issue where players got stuck during Susan's 4 heart event. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Fixed an issue where snatcher worms had no fish pond produce. Stardew Valley is an open-ended country-life RPG! Crafting most objects require different resources and more of them. Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. Added a 4, 6, and 8 heart event for Martin. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Fixed a bug where the Adventurer's Guild had black boxes. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Items must be collected after accepting the quest. I guess, but it barely takes any more time to get the statue after you get the rarecrow, and considering that the other rarecrows are pretty trivial to get, I'd say its worth it for that alone, and might as well get the statue on the way. Reorganized Olivia and Sophia's marriage dialogue. Fixed an issue where players couldn't progress in Harvey's 10 heart event when choosing a question fork option. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Fixed an issue where Emily's fall 15th schedule wasn't correctly parsed. Becomes visitable once certain conditions are met. Added 20 new lines of dialogue for Gil, which are dependent on monster eradication goals and mine progress. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Rewrote parts of Sebastian's mature event. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Increased forage spawns at the western part of the Cindersap Forest by 25%. Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. Removed a couple static trees from the Mountain map. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. on rainy days. Increased max stamina gained from consuming sport drinks (35 > 50). Fixed an issue where Apples was missing summit dialogue. Designed new waterfall sprites and animations. Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. Large objects and buildings will now cast realistic shadows. The island obelisk didn't correctly warp players back on Grandpa's Farm. The community center, once the towns most vibrant hub of activity, now lies in shambles. Fixed many miscellaneous map glitches in several maps. Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Simply entering the building upon removing the gated debris is now the only requirement. Changed the earthquake message on summer year 1 day 3 to an explosion. 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. All special orders will show up again if attempted and failed. This event triggers after the player has played for at least 40 days. Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Fixed an issue where two Morris' appeared in Joja Mart. Stardew Valley is an open-ended country-life RPG! Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Over 300 locational messages have been rewritten. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. This shard glows with an otherworldly blue light. Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. Fixed a bug where Sophia didn't return home after running errands during marriage. Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Can you learn to live off the land and turn these overgrown fields into a thriving home? The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Join. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Fixed an issue where SVE fish roe didn't accurately reflect colors. Added additional installation instructions in the ReadMe when updating SVE. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Added Scarlett as a fully fledged NPC. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). Added a new monster to the Crimson Badlands. Added SVE spouse areas to vanilla and modded farm maps. Content Patcher V1.8 is required. Players won't be placed in the path of the signpost. Lamp posts didn't work correctly in the Joja variant maps. Thursdays will contain a mix of these activities throughout the year. SVE can be downloaded from ModDrop and Nexus Mods. Players can now properly interact with Morris and Marlon when they are working. Added "Lower Profit Margins" as a configurable addition (default = false). Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. It will allow you to quickly return to any elevator doors you've discovered. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). On Wednesday and Thursday after the shop closes, he will visit the community garden. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Adjusted the beach warp to Blue Moon Vineyard. Void Eel is no longer catchable at Mutant Bug Lair. Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean.

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